You are a detective. You work cases and some of them work you back. They get underneath your skin and drag you in deep, down into murky places amongst the dead and the drowning where lines blur and break.
The Dead And The Drowning is a procedural based detective roleplaying game with a psychological management aspect that I am in the process of developing and hope to release before the end of the year.
Snuff - The dark disturbing role playing game of horror and survival in the sick internet phenomena that is Murdertainment where the players are the unwilling cast in a snuff production and must try to rewrite their ending.
The free pdf contains all that you will need to play and uses the simple yet versatile tenGINE rules system.
Snuff can be played as a one of survival horror game or as a series of games to establish The Mongoose Squad - a group of embittered survivors that have vowed to hunt and kill those working in the snuff industry.
Play the ten snuff sites included and create your own.
One of the flaws in the current version of Dog Town is the labourious character creation system: it has too much accounting and takes too long. A fix until I get around to providing a rules lite version is an excel program designed by Jeremy Seeley that makes all the calculations and provies you with a character to go in under 5 minutes.
This really is a cool bit of software and I am very grateful to Jeremy.
A 64 page supplement for Dog Town providing the director of the game with 20 ready made punks for players to work, with, whup, or even pick up and play.
This rotten line up of thugs, thieves, pimps and drug pushers are brought to life in photo style mugshots drawn by the talented artist Gavin Hargest.
These scumbags will feature in forthcoming neighborhood sourcebooks.
This product is fully bookmarked and contains within the 64 pages a printer friendly version. In this version mugshots have been separated from text providing players if they wish with a rogues gallery of 20 portraits to represent their own criminals with.
Dog Town: Easy Money is a lurid trawl through the mean streets of 1970's New York. Written by Peter Spahn with artwork by Jake Richmond this Dog Town venture set in Brown Bay pits the player criminal against the unbelievably vengeful and violent Jungle Posse, and the greedy clutches of a cold calculating Mafia Capo.
Do you keep the money or your fingers?, Do you get whacked or hacked? This is Boogie Nights with bullets, treachery and machetes.
Three referenced maps.
A number of additional dilemmas, jobs, problems and temptations to side track the player.
Thomas Ormenti is missing. To bad ! you say, except that he is the son of powerful Gurino Family Capo "Florida" Phil Ormenti and it is your crew that gets a call to help find him. The rewards for locating him could be substantial, the consequences of failure or refusal potentially fatal. Whatever the outcome dealing with the Mafia and its politics is never easy.
The Missing Mafioso is a fast paced adventure for the Dog Town the Roleplaying Game of crime, money and violence.
Outrun bounty hunters hot on your heels.
Tangle with a Columbian Drug Cartel.
Get dangerously mixed up with the Mafia.
Avoid getting pinched by the cops.
Follow the trail and find the Missing Mafioso.
This book contains 20 NPC's and 4 pre-generated player criminals. It can be played solo or as a three to four player game.
This product is fully book marked.
This game contains strong language and requires Dog Town: Core Rules to play.
Bust is a fast, narrative focused card based system that uses player defined traits in a single, explosive resolution mechanic.
The core mechanic is that player characters assume a tough template of 21 with player created traits and flaws boosting and detracting that number. Threats and challenges in the form of cards attempt to bust that number. The harder the challenge the more cards have to be turned. Insert Aces that neutralize difficulty, exploding kings that create more, Jokers that twist fate, and play becomes more dyanmic and tactical. The system is flexible using templates like 14 or 28 for more mundane and heroic play.
I pleased to announce that Dog Town fan and email buddy Frederico Thibault will be contributing gun related material for the forthcoming Dog Town: Stray Bullets. Frederico is a great enthusiast of the genre with a talent for finding very useful but obscure information on the decadent decade.